Showing posts with label assessment. Show all posts
Showing posts with label assessment. Show all posts

Monday, May 6, 2019

Reflections on Part Three of John Warner's Why They Can't Write, Pages 127-183 (Post #4) - A Guest Post by Lauren Carfa

At The Oakridge School, the entire English department is reading John Warner's Why They Can't Write: Killing the Five-Paragraph Essay and Other Necessities. Six of us have volunteered to post reflections on the book as we read and discuss the text. Lauren Carfa, 3rd grade ELA Instructor, volunteered to post the fourth reflection, which I've provided below.

Must It Be All or Nothing?

I have, embarrassingly, severely held up the progress of this blog! While life has truly been a big factor in this, I’ve come to realize some personal avoidance as well. I have really struggled through this book because I find myself often frustrated either with what Warner is suggesting, or with what I feel is a lack of completion. What I mean by that is I feel he keeps saying what is wrong, what not to do, and why, but that is it. I’m left wondering what he suggests as a better method.

I’ve tried to be very reflective as I read this text. I wrote at the beginning of my notes for this section that I am a product of the system that he is writing against. I was taught how to write for the purpose of taking and passing a standardized test and then moving to the next level and I wholeheartedly agree that, while I have some strong and helpful skills in writing, my education was narrow and lacking. Sadly, I didn’t find college to be any different at any of the institutions I took classes from. This personal experience lends me to feel supportive of many of Warner’s arguments about what students need. I wish my educational experience had been more about encouraging thought and creativity rather than teaching me to meet specific measures that may or may not bear fruit for me in life.

On page 129, Warner says “If you believe school is properly viewed as something like ancient Sparta...much of what I have to say...will sound like the rantings of a soft-hearted dreamer entirely divorced from the real world.” I keep coming back to this statement because I do think so much of what he says isn’t realistic. I don’t see how to merge his desires and aspirations for education with the reality of people. However, I don’t feel like I belong anywhere near the other option he offers. To me, this further illustrates what I keep feeling about so much of his opinion - there is no middle ground, just either or, us or them.

Further illustrating my struggle to sift through the reading, I know that all of the above isn’t fully reflective of my section that I am to represent, but rather my feelings on the book as whole.

In my section, Warner talks about the need for students to be fed and come to school well-rested, and also says, “...but can we agree that enhancing the intellectual, social, and emotional capacities of students is likely to lead to these [preparing children for higher education and careers] outcomes?” Perhaps this will be the conclusion of Warner as well, but the piece I often find to be missing in the field of education is relationship. I really believe relationship is what sets educators into the categories of someone who leads, produces, or brings up students who are successful, confident and capable, verses the educator that holds a place, or worse, stifles the love of learning. Warner keeps referring to the “tyranny of grades” and compliance. I think of tyranny of grades as nit-picking for mistakes, rather than looking at the whole picture of what the goal of the learning was. Regardless, he is right - grades and compliance can lead to defeated, apathetic children. I think that type of educator is one that lacks relationship. I believe that grades and compliance, inside relationship, can be healthy, beneficial, and provides a platform for success and growth. This also applies to writing. Grade, or don’t, but if you don’t have a relationship with your students they won’t grow and develop as a result of your efforts either way. In my opinion, this point is exemplified on page 141 when Warner lists five things that should be our goals. Goals 4 and 5 state:

4. We will end the tyranny of grades and replace them with self-assessment and reflection.

5. We will give teachers sufficient time, freedom, and resources to teach effectively. In return, they will be required to embrace the same ethos of self-assessment and reflection expected of students.

My question is, how do we then determine this standard is met? If there is not a relationship and there is no grade or requirement to demonstrate the expectation is being met, I envision a huge range of “success”. Don’t misunderstand, I do not think that everyone should turn out the same or have identical goals. I want to celebrate the individual. I mean in terms of teachers certain they are impacting students when students feel lost and uncertain, or students certain they are top of their class when they haven’t mastered basic skills. Self reflection is not a strength for everyone.

Finally, on page 153 Warner talks about the circumstances in which writers thrive and advocates giving students experiences and opportunities to make choice and build a practice and love for writing. This, I can get excited about. This, I can get behind. I just don’t understand why it must be completely separated from grades and structure. I see a classroom where both can hold space.

I chose to include the following pictures to demonstrate why I still hold value to giving children structure to work first within, and then out of. This first picture is of a writing piece done with little to no structure. The requirements were very broad and focused on minor things such as how to turn it in, to make sure you have your name, etc. The children had a choice of topic, including one that was free choice. There was no grade attached and no structure given to follow.


This next picture is of the same student's writing, during even the same week. This picture is a portion of their final copy pages for a project in which they had choice over the topic, but they had to follow a structure and use various tools practiced in class as part of their grade.



My expertise is not in English, though I am an “English Teacher”. My expertise is in children. I believe children need guidance and structure that comes from a loving person they respect. That is the place they grow from.

Monday, April 8, 2019

Reflections on Part Two of John Warner's Why They Can't Write, Pages 35-123 (Post #2) - A Guest Post by Stephen Hebert

At The Oakridge School, the entire English department is reading John Warner's Why They Can't Write: Killing the Five-Paragraph Essay and Other Necessities. Six of us have volunteered to post reflections on the book as we read and discuss the text. Stephen Hebert, AP Lang & American Lit. Instructor, volunteered to post the second reflection, which I've provided below.

A Recent Lesson in Atmospheric Conditions

This past week, I witnessed a disappointing phenomenon in my classes.

After spending the first three quarters of the school year figuring out my new school, I decided to dedicate this final quarter to a series of pedagogical experiments. My first experiment was to find a new approach to the most difficult text we read all year: The Scarlet Letter. I turned the book into a role-playing game in which students had to complete a series of “quests” in order to escape 17th century Boston and make their way back to the present. For the first two weeks, students seemed quite excited. We had weekly goals for how much they needed to read, but otherwise, their progress in the game was left up to them. They could choose which quests to complete and which to ignore.

Something changed, however, this past week. In the Upper School, we have progress reports, and I had to somehow convert students’ performance in the game to a letter grade for these reports. I put students into groups and asked them to devise systems for turning game performance into a letter grade. After listening to a dozen different proposals spread out over five class periods, I took the most popular ideas, combined them, and then put them on the board. Very quickly, the energy that we’d built up in class over the previous two weeks died out.

Why?

When I asked students about it, the theme was quite clear: “Grades are the worst.” For me, this is just a variation of what John Warner suggests in the opening chapter of this section: “School sucks.”

In “The Problem of Atmosphere,” Warner begins with a social experiment that leads him to a startling claim: “Students are not coddled or entitled. They are defeated” (38).

I tend to agree.

The System and the Culture

As a teacher and a chaplain at three different independent schools, I have spent many hours over the last ten years counseling students who have been defeated by grades and test scores, who feel so beaten down that the opportunity for growth is no longer possible for them until they can get some distance from the system that made them feel that way.

What are the characteristics of that system?

As an Upper School teacher, I’d argue that the specter of college admissions plays a large role. More specifically, the misguided belief that all students need to go to college to be “successful” and that only certain colleges count. The highly competitive nature of college admissions, coupled with the belief that a blown test or quiz will end their chances at getting into University X, creates a culture of compliance rather than creativity, a culture that values grades over learning, a culture that sees school as a transactional, quid pro quo arrangement, rather than a journey of (self-)discovery.

Our students fear failure.

They look at a 100-point scale and they see 70 ways to fail (0–69) and less than half as many ways to succeed (70–100). Even worse, many of them believe that anything less than an A- is a failure. As we prepare them for college and life, where the economy is more and more based on gigs which require creativity and soft-skills, this narrative of "success" has put our students in a bind that doesn’t allow them to experiment, to make a mistake, to skin their knees. Thus, we make our contribution to the anxiety epidemic. If I believed that my future hinged on a particular quiz or test, then I’d probably be anxious too. 

Writing as Antidote?

What does this have to do with writing?

As Warner says to his students, “writing is an ‘extended exercise in failure’” (41). As teachers of writing, we have an opportunity to provide students with an alternative to the do-or-die culture that they find themselves mired in. Why? Because we can teach them how to fail. We have to.

In her response to Jared’s post, I deeply appreciated Lauren’s extended bicycle analogy in which she approached teaching writing in the third grade as a way of building skills by laying down fundamentals. You have to know the basic rules of bike riding in order to ride a bike: how do the pedals work? where are the brakes? what's up (or down) with gravity? 

Lauren Carfa's comment from the Oakridge English department's private blog

It reminds me of one of my son's first bike riding lessons. His grandmother bought him a balance bike for his fourth birthday. He loved that thing! He would zoom all over the driveway and sidewalks on it. One day, he decided, against my advice, to brave the very steep hill just beyond our driveway. I watched out of our kitchen window as his little blue helmet disappeared from view down the hill. I ran outside to see him speed downhill and steer intentionally into a hedge on the side of the road a few hundred feet away. I ran down after him, disentangled his little body from the bushes, cleaned him up, and wiped the tears from his cheeks. When I asked him why he steered into the bushes, he told me, “I didn’t know how to stop.” (Incidentally, this is how he stops on ice skates too...)

As it turns out, steering into the bushes is an effective way to stop your bike, but it may not be the best way. It’s reckless.

Likewise, in coaching golf and baseball, I’ve watched kids get hung up on the details. Recently, I was working with a nine-year-old pitcher. I was trying to get him to move his hips in a certain way so that he could really push off the rubber and toward home plate; hopefully, he’d generate a little more speed and accuracy. I took him through a drill to give him the right feel for what his body should be doing, but when he got up on the mound to try it out, he was so focused on what his lower body was doing that he literally forgot to release the ball. Instead of throwing it toward the catcher, he spiked it into the mound several times before I told him to just forget everything and throw a strike.

Sometimes, when we are faced with a glut of rules and regulations, we find ourselves stymied, unable to even complete the simplest tasks.

In writing, there must be some middle ground, some sweet spot where we can avoid being totally reckless while also avoiding stultification. We must be able to create an atmosphere in our classrooms that foster the kind of creativity that we long for in our students.

But how?

The key might be in taking seriously what Warner tells his students: “[E]very piece [of writing] is a custom job, created by a unique intelligence (the writer), in the service of the needs (purpose) of a specific audience” (72).

Questions to Consider

This leads us to a series of questions to reflect on and explore in our own practice and in our own institution:
  • What are we doing to create an atmosphere that encourages students to take risks and learn from their failures?
  • What systems in our classrooms, in our department, in our divisions, and in our school should we re-examine?
  • How does our grading and assessment of writing reflect our values as educators?
  • How are we creating writing assignments that help students to see each piece of writing as “a custom job”?
Or, perhaps you disagree with John Warner (and me). Maybe you’ve got an alternative way of understanding the atmosphere, the systems, and the fads that Warner calls out in this section. Maybe you’ve got a passionate argument for why the system isn’t broken. Spell it out below!

Monday, April 1, 2019

Reflections on Part One of John Warner's Why They Can't Write, Pages 1-31 (Post #1)

At The Oakridge School, the entire English department is reading John Warner's Why They Can't Write: Killing the Five-Paragraph Essay and Other Necessities. Six of us have volunteered to post reflections on the book as we read and discuss the text. I volunteered to post the first reflection, which I've provided below. 

Last week, we read Shirley Jackson’s terrifying short story, “The Lottery,” and discussed its significance as a class. There was consensus among the group that the story was asking us to reflect critically on the idea of “tradition.” We analyzed its most important symbol – the black box from which the characters draw slips of paper for the gruesome ritual of the lottery. We learn from the story that the black box is older than anyone there and therefore possesses a kind of sacred quality for the residents. However, the narrator notes that “the black box grew shabbier each year” and “much of the ritual [that related to the box’s purpose] had been forgotten or discarded” (5). Later we discover that the box they’re using isn’t even the original one, and towards the ending of the tale, the narrator chillingly states, “Although the villagers had forgotten the ritual and lost the original black box, they still remembered to use stones” (9). My classes agreed that the black box symbolizes certain “traditions” – not tradition in a generic sense – but specific cultural practices whose origins are largely forgotten but the impact of the practice remains strong. The scary question posed by Shirley Jackson is one which asks us to think about traditions we still practice that not only lack purpose but may be harmful to certain individuals in our community. Every society has its black boxes, and John Warner wants us to interrogate the culture of writing instruction to expose the shabbier practices we still hold on to.

Black Box Traditions Are a Way to Control the Variables

For instance, take the five paragraph essay. Does anyone know where it came from? Why does it settle for five units instead of four? Why emphasize the limits of form as opposed to the infinite possibilities involved in a process? The 5 paragraph construct, according to Warner, can be traced back to Harvard’s entrance exams in the late 19th century!! Last I checked, the skills demanded by 21st century universities and employers are drastically different than what was needed in the 1800s. Warner writes, “The five-paragraph essay is an artificial construct, a way to contain and control variables and keep students from wandering too far off track. All they need are the ideas to fill in the blanks. It is very rare to see a five-paragraph essay in the wild; one finds them only in the captivity of the classroom” (29). The five-paragraph essay gives us a manageable set of variables as instructors and (perhaps more importantly) as graders. Warner makes clear, though, that often “we overestimate our own past proficiency at writing” – meaning it’s important we examine the costs of this traditional construct before casting the first stone when grading students’ ability to correctly adhere to the form.

Students Already Demonstrate the Skills to Write

In the section “Johnny Could Never Write,” Warner observes that “…[S]tudents freely and effectively communicate in other mediums, often using the skills we claim to desire and develop in academic writing. When students turn to school-related tasks, though, those skills seem to disappear” (16). Students already have the skills, meaning the real challenge for us as instructors is shifting attitudes and beliefs that students hold about their writing. However, certain “black boxes” of writing instruction are getting in the way of this. In the opening section, Warner employs the analogy of training wheels to diagnose what’s wrong with traditional approaches to writing instruction. Just as training wheels actually keep the learner from practicing the most important skill for riding a bike, in this case balance, the five-paragraph essay prevents students from developing the writer’s most important skill, which he identifies as choice (such as choice of audience, topic, tone, form, etc.). In other words, the 5 paragraph essay limits students’ opportunities to make the choices that matter as a writer. But I want to take Warner’s analogy further; it’s not just the training wheels when it comes to how we teach writing. If we taught bike riding the way we teach composition, students would read about the rules of bike riding; they would answer worksheets that test their comprehension of those rules. We might even watch videos of the greatest bike riders in history, and occasionally, we would ride bikes ourselves (but with training wheels, of course). And we wonder why students don’t like to write. One thing’s for sure: this approach is not helping us overcome the challenge of transforming students’ attitudes about the practice. We act like the risks of letting them crash or get off course are as physically dangerous as those related to actual bike riding when in reality our classrooms have the potential to be the safest places for students to crash, fail, and try again. As Warner states, “Prohibitions may prevent disaster, but they also may close off the possibility of great discovery”(31).

Human-focused Design Over Function-focused Design

The Council of Writing Program Administrators compiled a list of qualities they think to be most important for every developing writer: curiosity, openness, engagement, creativity, persistence, responsibility, flexibility, and meta-cognition (25). Warner’s claim is that black boxes like the five-paragraph essay or the tendency to isolate grammar instruction have the result of taking writing out of an authentic context thereby making it less motivating for students to engage creatively and persistently in the process itself. In fact emphasis on traditional modes of assessment “has left our practices largely divorced from the kinds of experiences that help students develop their writing practices” (28). My claim is that we need to focus a little less on outcomes (which tend to take writing out of its contexts) and start worrying more about the outset: Do students already believe in themselves as writers from day one? Is there an authentic context, purpose, and/or audience that beckons them to write? This means moving away from a function-focused approach (function prioritizes efficiency, manageability, conformity, etc.) to design our writing instruction using a more human-focused framework (which prioritizes choice, purpose, ownership, and creativity). Otherwise we risk casting stones at something we should be nurturing – namely, every student’s “deep need to represent their experience through writing” (Lucy Calkin The Art of Teaching Writing). To do that, we have to take the risk of riding without training wheels. 




Questions for reflection:

What are the black boxes of writing instruction (or instruction in general)?

What instructional practices do you want to change in your classroom and what prevents you from doing so?

What instructional practices have you changed in recent years? How are you doing it differently?

What classroom traditions do you want to change? Which ones do you think still hold value and why?

Some resources for extra reading:

Colley, Jared. “Why I’m Done with Paper Prompts: An Imagined Conversation with Jacques Ranciere and Lucy McCormick Calkins.” What Should We Do with Our Classrooms? 2 June 2018.

Council of Writing Program Administrators. “Framework for Success in Postsecondary Writing.” National Council for Teachers of English & National Writing Project, January 2011.

Hidden Brain Podcast. “The Carpenter Versus the Gardener: Two Models of Modern Parenting.” NPR, 28 May 2018.

Nazerian, Tina. “Is the Five-Paragraph Essay Dead?” EdSurge, 18 October 2017.

Thursday, March 26, 2015

A Teacher's Reflection on Student Responses to Gamifying English Class for the First Time

On Feb. 19th, I blogged about gamifying my curriculum for the first time, and I was right in the middle of the unit. Along with Seth Burgess and his classes at Lausanne Collegiate School, we read William Shakespeare's Macbeth and used schoology.com as the interface for receiving various options for assignments to earn "XP points" which opened access to more and more challenging levels. You can read more about the breakdown of the project here and here.

We finished the unit on March 6th right before students left for their spring break holiday, and last week, my students took a very detailed survey which measured their levels of enjoyment, satisfaction, and benefit as a result of this experience. I want to thank Seth Burgess for putting the survey together, and I look forward to sharing our experiences as co-presenters this summer at Lausanne Learning Institute in Memphis, TN.

I feel confident claiming that the experiment was a first time encounter for everyone involved at my school (The Oakridge School). I also think it's important to note that, due to snow days, there ended up being a slight shortage of time. No students, for instance, made it to the final 6th level, BUT plenty of participants earned an A+ with more than enough XP points (mainly due to optional "grind assignments"). Final grade distribution ranged from D to A+ (the Ds & Cs were a minority with most students scoring somewhere from a B+ to an A).

For the survey, students first had to rate their overall evaluation of the gamified curriculum on a scale of 1 to 10 (1 = worst; 5 = neutral; 10 = best), and seventy students were surveyed. Surveys remained anonymous so students felt comfortable giving frank feedback (you can take a look at the entire survey here):


No one gave it a 10, but no one characterized it as the "worst" experience either - and I was pleased to see a high concentration of response around the 7 to 9 range of scores. Most students, I think, would want to do this again, and a large group of them (the 8s & 9s) preferred the game-based approach when compared to how curriculum was designed and delivered in previous units of study. I think the 13 students who rated anywhere from 5 to 3 were most likely the students whose "softer skills" of self-pacing and self-management still need some work. (I can't prove that, however, because surveys were anonymous - but more on the soft skills later...)

If you look at the survey linked above, you'll notice there were MANY categories that students could rate on a 1 to 5 scale, 1 meaning this was one of the "worst" experiences related to the project and 5 meaning that it was one of the "best." For this post, I did a quick data analysis of trends where I saw an overwhelming amount of 5s as well as where I saw an overwhelming amount of 1s. The graphs below represents the categories where there was the most consensus of positive and negative experiences:


Choice, Independence, & Motivation: What strikes me immediately about gamified curricula is that students respond most positively to the following: (1) they appreciated choice (2) they felt more motivated and (3) they liked having independence.  More than 50 times, students expressed their enthusiastic appreciation for having choice to do the assignments that interested them the most, and I think having this kind freedom and independence motivated them to level up and to achieve a sense of accomplishment. Watching students work independently on assignments they chose allowed me as teacher to get to know them better, simply put. It's humbling to admit it, but there were some students in my class that I did not know as well as I should at this point in the year. The gamified approach made this apparent and helped us build better relationships because the learning experience was so individualized, forcing the teacher to meet every student where she's at by addressing her specific learning track and keeping her accountable accordingly.

XP Grading, Mastery, & Accomplishment: Students loved the XP grading approach: more than ever, they felt like the grading process was transparent and fair. "I knew exactly what I needed to do to make an A," one student commented on the survey.  They also said that grading was not some spectre of stress which haunted them as they strived toward mastery; instead, failure only meant that one had to try again.  They really benefited, I think, from the emphasis on mastery because it created an authentic, need-to-know feedback loop that was helpful to the learning process. Many students did express a desire for there to be a public point board if we were to try this approach again. I had shied away from publicly displaying point levels out of concern for embarrassment for those who progressed more slowly. Still divided on that question...

Feedback & Evaluation: Gamification only works if the feedback loop matches the pace of the students' progress, which presents a challenge to an English/Language Arts teacher. I was overwhelmed by the demand for grading student essays and compositions (something that makes me wonder how one would sustain such an approach for an entire year), BUT the survey responses validated my efforts because students told me that they received more useful and more relevant feedback than that which was provided during previous curricular units. That was really satisfying for me (as well as for the students).

Students did give some "negative" feedback in certain, distinct areas, but the trends here were much more minimal:



The Overwhelming Factor: Students were overwhelmed by the experience. I want to acknowledge the tension/connection between being overwhelmed and having choice, freedom, and independence: it felt overwhelming because students had choice and because pacing was up to them. The curriculum measured/assessed their softer skills of self-management just as much as it addressed the traditional, academic skills of any given English class. Students complained about the time factor, and some of this was due to failing to take advantage of the ice days which disrupted the unit. As a result, there was an expressed concern that quantity was taking precedence over quality, which is why it was important for me to remain vigilant about expectations of mastery (which gets back to why I was overwhelmed...).

Frustration & Confusion: Students did express in considerable volume that they felt higher levels of frustration and confusion at times. Again, I think there's some tension between the frustration factor and the demands for students to achieve mastery within a limited time frame (and to do so according to their self-paced initiative). This was a new experience for them, and never before had soft skills been demanded so directly. Understandably, that was overwhelming. In terms of confusion, I do think some of that was me: this was my first attempt to launch a gamified unit in an English class, and I learned a lot about how to articulate expectations and procedures as clearly and effectively as possible, meaning I'd hope there would be less confusion next time due to better execution.

Analyzing Shakespearean Language & Style: When examining the "negative" graph above, I think it's revealing that most things students perceived as negative were factors related to self-management, working with others, or self-pacing (in other words, "soft skills"), but one area of feedback that related to the harder skills of English was language and style analysis. Students overwhelmingly felt confident about their knowledge of content, structure, theme, and character development, but they consistently voiced concern about the need for more teacher guidance when analyzing Shakespeare's language and style. Rhetorical & style analysis of difficult literature unavoidably requires considerable teacher intervention and direction, and my execution of a student-directed, gamified curriculum allowed for less time for such matters. Is this a problem? I don't think so, for the survey provided me with feedback, which makes clear that style analysis (and related skills) needs to be prioritized in our next unit. Now, if I gamified my whole year's curriculum, I would need to rethink this, BUT I want to point out the obvious: gamification may not address all skills but it does target softer ones that students sometimes never have the opportunity to practice getting better at. However, I do also want to stress here that students wanted more teacher guidance and intervention, meaning there needs to be a balance between student & teacher directedness.

Other Observations:

Collaborative Work vs. Solo Work: There were options at various levels to do assignments which required group work as well as ones which remained "solo" in nature. The graphs show something interesting here: there is a clear split between the independent solo worker (and what they love about gamification) and the collaborative group worker (as well as what they love about the experience). I don't think that the divide here is a problem, however; instead, it's proof that students have different learning styles, and the fact that both groups of learners had positive things to say about the unit only demonstrates more clearly the benefits of the gamified approach.

The Soft Skills Gap: As stated above, final project grade distribution ranged from D to A+ (big gap!). I am very convinced that the D students were the ones with the poorest "soft skills" and the As were students with excellent self-management skills. There were some 'A+' students who scored in the B range (demonstrating in my opinion that they were the 'A student' who knows how to function in the traditional schooling system but falls short more readily when self-management is a factor), and there were some 'B students' who scored in the A to A+ range (demonstrating they were students who are motivated when choice, freedom, and pacing were in their hands). Unlike the divide above, this is a gap I'd like to bridge. My worry is this: the gamified unit pointed out for certain students that they have a deficiency when it comes to soft skills, but did those students improve their skills by way of the experience? Not sure yet.

These are my observations now that I've had time to reflect. One might ask: would I do this again? My answer, without hesitation, is an emphatic YES! and the majority of my students would agree. Would I use the gamified approach all year? I don't think so, but with practice, perhaps my attitude would change. Please leave thoughts, questions, observations. This is a conversation that has really just begun for me, so feel free to join!




Friday, February 20, 2015

Soft Skills in Gamification

At this point, all of my colleagues are inexpressibly tired of hearing about my gamification of Macbeth. They are nice about it, nodding and smiling as I talk about “fiero”, self-motivated learning, menu missions, and XP. When I mention leveling up, I often hear from them, “Oh, I heard them talking about levels…is that your class?”

Collaboration with my colleagues is one of the real joys of teaching for me, but it isn’t often that we are able to truly connect with our practices. Perhaps that’s why it’s so special…it happens so rarely. Of course, I have to take into account that it might be the crying wolf affect. I shoehorn my wild ideas into conversations so much they probably have the auto-mute set.
But gamification feels different. There’s a certain on-the-edge sense which is really exciting, but there is also so much promise. What am I excited about? Exactly the same concepts that my Macbeth collaborator Jared Colley mentioned in his post, but lately I’ve been thinking about the soft skills that are developing through this project.

Assessing ability
Through the XP grading system, I’m starting to see how students can be assessed not just on intellectual ability, but also more difficult qualities such as determination, persistence, and creativity. This system avoids soft-grading by teachers, such as giving a kid a B- just because they try so dang hard or slapping an A on a paper by one of your best students simply because you know they can do the work. They are now judged by the work they master, be it an A or an F, and I admit, I have changed some of my previous judgments on students in my class. For example, I have a few students who started the project late and their determination to catch up and do well has been remarkable. As well, I’ve seen straight A students struggle with a system that is not institutional, which I’m hoping will help them develop new skills instead of knowing how to work the system. The kids are realizing this, and it has motivated them to work harder since the assessment is more authentic.

The amount of creative power occurring in the classroom is staggering, from creating costume ideas, set designs, and literary leaps of interpretation. Two students have shown their crafting abilities by using power tools to create prop daggers, one has suggested building a sword with his father, and another is now thinking about how he can make traditional Scottish armor. In a more traditional sense, one student has translated the entire play into modern language (don’t worry, I checked for plagiarism) and now others see that as an easier way to make the A. Seriously, think about it. Students consider translating an entire Shakespeare play a loophole!

Self-management
This is one area that I was worried about before the project started. Would my students be able to manage their time (considering there are no due dates or daily requirements) and finish the necessary work to make an A? As I track their progress, I’m seeing positive results from half the class, with another 40% needing to step it up just a bit. There is a 10% that have fallen very behind, but I’m turning that crisis into an opportunity, as you will see.

Overall, however, I see my students plotting the next couple of weeks, creating their own personal deadlines to achieve results. We have tried so many methods at our school to instill this idea of responsibility, but often to little avail. With the concept of ability assessment above, the students are realizing that this system is a true reflection of their ability to work hard, and in the end, there are no excuses. That is a powerful self-realization for anyone at any age.

Safety nets
But there will always be those students. Unengaged, preoccupied, jaded too early, coddled to much, whatever the reason. It’s the old 80/20 problem (20% of our students causing 80% of our problems). But instead of worrying about how to constantly urge them forward through the gamification, I turned the project into a privilege. I began Macbeth telling them they have a choice, gamification or traditional, and that the traditional would take place with me one-on-one at a different table every day, using the curriculum of quizzes, essays, and tests they are accustomed to. No one chose traditional, but I warned them that those lagging behind would be mandated to that traditional style.

That point has come and now I have 10 students (2 in each class) that meet with me for individual discussion and assignment while the rest of the class works on their Macbeth levels. These are students who have always needed the extra time to sit down and talk out the content, but never had the opportunity because of class demands. But gamification has provided me that time. It has even allowed for special instruction in essay writing for a recent transfer and an EAL student (who is not in traditional and is actually destroying the levels right now). Even more interesting, most of these students are excited because now they have the undivided attention of the teacher in a more personal environment. They may not be gaming, but they are still excited about learning.

Jared and I will be writing more about these great experiences, and at some point, we are going to have to talk about the huge amount of work that goes on behind the scenes. This is the secret that every game designer knows, the more intuitive and playable a game, the more work it took behind the scenes to make it happen.


But for now, we are going to enjoy the process of discovery and refinement and joy. Now that’s a word that is often bandied about and rarely truly seen in a classroom. Sure, you may occasionally see the joy on the face of struggling student who did well on a test, but we are seeing it every day, in every class, by groups of kids who are learning, having fun, and are engaged. My colleagues may be bored with my pedagogy, but they can’t ignore students jumping out of their seats during study hall, fists pumping in the air because they’ve achieved Level 4.